![]() ![]() ![]() They were great guardrails for us to understand when we were deviating too far from the character. We experimented with different colors and surface features on the characters, such as fur or scales, and quickly Sonic Team came back with their discomfort of that. Ultimately, because of some of our really wacky ideas, we did find the boundaries of things we could and couldn't do. Sonic Team and Sega were very open-minded about our approach, and accepting of a lot of things we were doing. We went pretty wide with the designs at first, and by going too wide, we lost some of the spirit of the character and had to rein it in. Takashi Iizuka, who heads up the Sonic Team, didn't find the process easy. In comments that may surprise those that already think the designs are quite a departure, the developer did experiment with even more distinctive looks, before feedback from the Sonic Team put a sensible break on proceedings. ![]()
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